Swift Apprentice - Sixth Edition - for Xcode 12 Swift 5.3 (Ehab Amer, Alexis Gallagher, Matt Galloway etc.)(Z-Library)
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Beginning programming with Swift! This book takes you from beginner to advanced in Swift: Apple’s modern programming language for iOS.
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Whole-book reading guide from stratified index samples; jump to passages in the text
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【One-Line Pitch】
A patient, exercise-driven introduction to Swift 5.3 that assumes no prior coding experience and builds you up to protocol-oriented programming and generics. Best for complete beginners who want a language-first foundation before touching iOS app frameworks.
【Book Arc】
- **Opening (~0%–10%)**: Front matter, licensing, and a "Before You Begin" setup guide covering required hardware (a Mac on macOS Catalina 10.15+) and tooling (Xcode 12+), plus how the book's playground-based, platform-neutral approach works.
- **Early (~10%–35%)**: Section I, Swift Basics — starts from how a CPU, RAM, registers, and binary numbers actually work, then moves into playgrounds, comments, arithmetic, constants and variables, and the core data types including optionals.
- **Middle (~35%–55%)**: Section II, Collection Types — storing and manipulating groups of data, framed around the idea that collections are a core component of any app (friend lists, game characters, and so on).
- **Late (~55%–80%)**: Section III, Building Your Own Types — modeling your own parts of an app with classes, enumerations, and related constructs, since Swift's built-ins know nothing about your domain.
- **Ending (~80%–100%)**: Section IV, Advanced Topics — error handling, memory management, protocol extensions, custom operators, protocol-oriented programming, and generics, i.e. Swift's behind-the-scenes mechanisms.
【Key Takeaways】
- **Swift is deliberately beginner-friendly** (Early): the book argues Xcode's playground sandbox lets you execute statements directly without building a whole app first, which is why a beginner can start here rather than with a framework book.
- **Fundamentals come before frameworks** (Early): the authors explicitly recommend *SwiftUI by Tutorials* for readers who want to jump straight into app building, and note that SwiftUI syntax like `@State`, `@ObservedObject`, opaque return types, and result builders is either advanced or out of scope here.
- **The book is platform-neutral by design** (Early): all code runs in playgrounds and isn't tied to iOS, macOS, tvOS, or watchOS — so what you learn transfers to server-side Swift on non-Apple platforms too.
- **It starts below the language** (Middle): before any Swift syntax, the text explains CPUs, registers, RAM, instructions, and base-2/binary representation, including bits, bytes, nibbles, and 32- vs 64-bit registers.
- **Practice is built into the structure** (Early): mini-exercises appear throughout chapters and challenges close each chapter, and the authors state you get the most out of the book by actually doing them.
- **Four-section progression** (Early–Ending): Basics → Collection Types → Building Your Own Types → Advanced Topics, moving from data handling to custom modeling to memory and generics.
- **Advanced abstractions are the payoff** (Ending): protocol extensions, custom operators, protocol-oriented programming, and generics are positioned as the tools for creating "beautiful abstractions" to solve real-world problems.
- **It doubles as a reference** (Early): the authors suggest reading in order the first time, then returning to individual chapters to refresh specific topics.
【Reading Tips】
- **Read Section I in order, even if it feels basic.** The binary/CPU material is groundwork the later type system and memory chapters quietly depend on.
- **Do the mini-exercises and chapter challenges.** They're the book's main feedback loop; skipping them turns an active tutorial into passive reading.
- **Type code into your own playground rather than reading listings.** The book is designed around immediate execution and experimentation.
- **Skim the front matter and licensing.** Setup requirements (Mac, Catalina, Xcode 12) matter; the legal notices don't.
- **Treat the final section as the deep-read.** Error handling, memory management, and generics are where the real conceptual difficulty lives.
【Coverage Limits】
The excerpts cover front matter, setup, the four-section overview, and the opening of Section I through binary number representation; they do not detail individual chapters in Sections II–IV, so specifics of collections, custom types, and advanced topics are described only at the section level.
Passage locations
Excerpt 1
y loved ones: Moriah, Lia and Ari.” — Eli Ganim “For MawMaw. A talented cook, a loving smooch, a worthy opponent in chicken foot; a home weaver. Her blessing...
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Excerpt 2
, for example — these are things you need to build yourself! You’ll learn how to do that in this section. Section IV: Advanced Topics The final section of th...
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Excerpt 3
uters work, and then, how Swift’s playgrounds feature works. With those logistics out of the way, you’ll take a tour of the fundamentals of the Swift languag...
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Excerpt 4
y _ computer and http://hackaday.com/tag/ternary-computer/ . Here’s a representation of the base 2 number 1101: In the base 10 number system, the place value...
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