Hands-on Go Programming Learn Google’s Golang Programming, Data Structures, Error Handling and Concurrency ( English Edition) (Sachchidanand Singh Prithvipal Singh)(Z-Library)
An easy-to-understand guide that helps you get familiar with the basics and advanced concepts in GolangKey Features
Everything you need to know on how to use Go programming.
Illustrated Examples on Go Functions, Control Flows, and Arrays.
Deep Dive into Slices, Maps, Structs, Error Handling and Concurrency in Golang.Description
Hands-on Go Programming is designed to get you up and running as fast as possible with Go. You will not just learn the basics but get introduced to how to use advanced features of Golang.
The book begins with the basic concepts of Data types, Constants, Variables, Operators, Reassignment, and Redeclaration. Moving ahead, we explore and learn the use of Functions, Control flows, Arrays, Slices, Maps, and Structs using some great examples and illustrations. We then get to know about Methods in Golang. Furthe
AI Reading Assistant
Whole-book reading guide from stratified index samples; jump to passages in the text
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【One-Line Pitch】
A practical, example-driven introduction to Go that takes you from basic syntax to concurrency and error handling, aimed at beginners and developers from other languages who want a fast, hands-on path into idiomatic Golang.
【Book Arc】
- **Opening (~0%–8%)**: Front matter, author bios, and the book's framing — Go as a fast, concurrent, garbage-collected language for cloud, networking, and DevOps software. Sets expectations for a 12-chapter, exercise-driven journey.
- **Early (~17%–33%)**: The preface and table of contents map the whole book: fundamentals first (data types, constants, variables, operators), then functions, control flows, arrays, slices, maps, and structs. This stage solves the "where am I going" problem before the syntax begins.
- **Middle (~42%–58%)**: The conceptual core of the language — methods, interfaces, and pointers. Here the book moves from "how to write Go" to "how Go's type system and abstraction model actually work," including implicit interface implementation and pointer restrictions.
- **Late (~67%–83%)**: Concurrency and error handling — goroutines, WaitGroup, Mutex, channels (buffered/unbuffered, read-only/send-only), select, ticker/timer, plus the error interface, custom errors, panic, and recover. This is where Go's practical advantage is explained and demonstrated.
- **Ending (~92%)**: Closing material and index; the excerpts do not cover the final pages in detail.
【Key Takeaways】
- **Go is designed for scalable network software** (Early): the book frames Go around efficient concurrency, garbage collection, and cross-platform compilation, with real-world users like Docker and Kubernetes motivating the language choice.
- **Goroutines are the central concurrency primitive** (Late): the book contrasts them with OS threads — roughly 2KB heap per goroutine versus about 1MB per Java thread — explaining why spinning millions is feasible.
- **Channels are the communication mechanism between goroutines** (Late): buffered, unbuffered, read-only, and send-only channels are covered, along with select, closing, and iteration patterns.
- **Interfaces are implemented implicitly in Go** (Middle): the book emphasizes how this differs from other languages and why it enables polymorphism and flexible contracts, including empty interfaces and method sets.
- **Pointers are deliberately restricted** (Middle): you learn declaration, pointer types, and composite-type pointers, and why arithmetic on pointers is not allowed in Go.
- **Error handling is explicit, not exception-based** (Late): returning errors from functions, custom error types, the errors package, and panic/recover with defer are treated as first-class skills.
- **Data structures are taught through hands-on examples** (Early): arrays, slices, maps, and structs each get dedicated chapters with declaration, initialization, iteration, and modification patterns.
- **Every chapter ends with exercises** (throughout): the book reinforces concepts through practice rather than passive reading, which is its main pedagogical strength.
【Reading Tips】
- **Skim the front matter and table of contents quickly**, but use the chapter structure as a checklist — the book is linear and each chapter builds on the previous one.
- **Deep-read Chapters 9–12 (interfaces, pointers, concurrency, error handling)** if you already know another language; these are where Go's distinctive design decisions live.
- **Do the exercises at the end of each chapter** — the book is explicitly exercise-driven, and concurrency concepts in particular are hard to absorb without writing code.
- **Watch for the concurrency chapter's density**: goroutines, WaitGroup, Mutex, channels, select, ticker, and timer all appear together; consider reading it twice or coding along.
- **Treat the early syntax chapters as reference material** if you are experienced — skim them and return when a later example assumes familiarity.
【Coverage Limits】
This guide is based on stratified excerpts covering the front matter, preface, table of contents, and portions of the opening and late chapters; detailed chapter content, code examples, and exercises are not fully represented. The excerpts do not cover the book's final pages or the specifics of every example.
Excerpt 1
书名: Hands-on Go Programming Learn Google’s Golang Programming, Data Structures, Error Handling and Concurrency ( English Edition) (Sachchidanand Singh Prithv...
al of Computer Science and Information Engineering, USA. Mr. Prithvipal Singh has been working in the IT industry for nearly a decade. He has vast experience...
declare and initialize arrays, and pass arrays to function. Chapter 5: [Slices] The objective of this chapter is to introduce the concept of slices to the re...
able? You can upgrade to the eBook version at www.bpbonline.com and as a print book customer, you are entitled to a discount on the eBook copy. Get in touch...
er a slice using a range in for loop Conclusion Questions 6. Maps Structure Objective 6.1 What are Go maps? 6.2 Declaration of Go maps 6.3 Initialization of...
ry management, i.e., garbage collection. Why Go programming? Multithreading is supported by most of the programming languages, but race conditions and deadlo...
t be declared using the := syntax E.g.: const Pi = 3.14 1.2.1 Variable declaration Variables declared without an explicit initial value are assigned the defa...
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