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Author: Ted Hagos

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【One-Line Pitch】 A hands-on, project-driven introduction to building Android apps with Android Studio 3, aimed at developers who know a little Java and want a fast, practical path from setup to a working multi-screen app. Best for beginners and self-taught programmers who prefer doing over theory. 【Book Arc】 - **Opening (~0%–15%)**: Orients you to Android's history, market context, and operating system, then walks through installing and configuring Android Studio on macOS, Windows, and Linux, including hardware acceleration setup. - **Early (~15%–35%)**: Establishes the toolchain fundamentals — getting the IDE running smoothly so you can create, build, and run your first projects without environment friction. - **Middle (~35%–55%)**: Moves into core app anatomy: the project structure, the activity lifecycle, and how screens are composed with views and layouts. - **Late (~55%–80%)**: Covers interactivity — event handling in both declarative and programmatic styles, working with text and buttons, and listener patterns (inner classes, MainActivity as listener). - **Ending (~80%–100%)**: Extends to multi-activity apps: component activation, launching specific activities, passing data between activities, and returning results — the backbone of real navigation. 【Key Takeaways】 - **Set up the environment properly first** (Opening): Installation and configuration across three OSes, plus hardware acceleration, prevent the most common early frustrations. (Opening) - **The IDE is the teaching vehicle** (Early): The book treats Android Studio itself as the skill to master, not just a backdrop for code. (Early) - **Activities and layouts are the core unit of an app** (Middle): Understanding views, layouts, and the activity lifecycle is the foundation everything else builds on. (Middle) - **Event handling has two idioms** (Late): Declarative (XML) and programmatic (code) approaches are both covered, with listener variants like inner classes and activity-as-listener. (Late) - **Multi-activity navigation is where apps become real** (Ending): Launching activities, passing data, and returning results turn single screens into usable flows. (Ending) - **A GCF algorithm example anchors data passing** (Ending): The demo project uses a concrete algorithm to illustrate passing data between activities. (Ending) - **Learning by building** (throughout): The book favors demo projects and working code over abstract theory, matching its "efficient development" promise. (Middle) 【Reading Tips】 - **Skim the history/statistics opening** (Chapter 1) — read enough to understand Android's context, then move quickly to setup. - **Deep-read the setup chapter** if you hit build or emulator problems; hardware acceleration and configuration details are the usual culprits. - **Type the demo projects yourself** rather than reading passively — the event-handling and multi-activity chapters only click when you run the code. - **Treat the activity lifecycle and layout chapters as reference** you'll return to; they underpin everything later. - **Focus your energy on the final third** (events, multiple activities, data passing) — that's where the practical payoff lives. 【Coverage Limits】 The available excerpts are dominated by front matter, table of contents, and repeated OCR fragments; detailed chapter content beyond titles and section headings is largely absent. This guide therefore maps the book's structure and stated topics rather than its specific code examples, and some claims about depth are inferred from headings alone.
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s or implied, with respect to the material contained herein. Managing Director, Apress Media LLC: Welmoed Spahr Acquisitions Editor: Steve Anglin Development...
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e. Printed on acid-free paper For Adrianne and Stephanie.
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rinted on acid-free paper For Adrianne and Stephanie.
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ted on acid-free paper For Adrianne and Stephanie. v Table of Contents About the Author xi About the Technical Reviewer xiii Acknowledgments xv Introduction...
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15 vi Table of Contents ■Chapter 3: Application Fundamentals 19 Creating a Project 19 Using Android Studio 24 Compilation and Runtime 34 Android Components 3...
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Activities 107
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ProgrammingMobileJava
ISBN: 1484231554
Publisher: Apress
Publish Year: 2018
Language: English
Pages: 267
File Format: PDF
File Size: 9.2 MB
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