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Author: Sanjib Sinha

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Are you an absolute beginner with no prior knowledge to any programming language? Still you want to be a mobile application developer? This book will teach you both. You will learn to build an Android or native iOS mobile application, from scratch, using Flutter framework, and along with it, you will learn Dart programming language.

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【One-Line Pitch】 A patient, screenshot-heavy starting point for people who have never written a line of code but want to ship an Android or iOS app with Flutter. It teaches Dart and Flutter side by side, so you learn the language concepts exactly when the framework forces you to use them. 【Book Arc】 - **Opening (~0%–10%)**: Environment setup and first contact — installing Flutter per OS, wiring PATH, launching Android Studio, creating a virtual device, and running a first project so the toolchain works before any theory begins. - **Early (~10%–30%)**: The mental model of Flutter — `main()`, `runApp()`, `StatelessWidget`, `build()`, `MaterialApp`, and why "everything is a widget," plus the first taste of classes, objects, and passing functions as parameters. - **Early–Middle (~30%–45%)**: Dart fundamentals applied immediately — variables and type inference, literals, strings and Unicode, collections and zero-based indexing, operators, `final` vs `const`, then pushing those into real widget styling and layout. - **Middle (~45%–60%)**: Deeper Dart logic — functions as objects, loops (including labeled and nested loops), conditionals, and the control-flow reasoning you need to read Flutter's own source. - **Late (beyond ~60%)**: The excerpts do not cover the later chapters in detail; expect the book to move from these basics toward fuller app construction, but this guide cannot map that territory. 【Key Takeaways】 - **Setup is treated as a first-class chapter, not a footnote** (Opening): the book walks through downloading Flutter, editing `bashrc`, and opening a project in Android Studio, which matters because beginners usually fail at the toolchain, not the syntax. - **Dart and Flutter are taught in lockstep** (Opening–Early): whenever Flutter code shows a function, object, or named parameter, the book detours into the Dart concept behind it — so language learning has immediate context. - **"Everything is a widget" is the organizing idea** (Early): `MyApp` extends `StatelessWidget`, `build()` returns a widget tree, and `MaterialApp` nests `ThemeData` — understanding this nesting is the gateway to reading any Flutter code. - **Classes and objects are explained through relationships, not definitions** (Early): the Person/Robot and Car examples show objects owning and acting on other objects, which is the same pattern widgets use when they contain and configure each other. - **Type inference and literals are covered with practical rules** (Middle): `var` vs explicit `int`/`String`, string interpolation over `+`, and the `final` vs `const` distinction (runtime vs compile-time initialization) are framed as decisions you will actually make. - **Collections and indexing are grounded in zero-based keys** (Middle): lists are presented as key⇒value pairs starting at 0, with a caution that Dart will happily accept a non-integer in an inferred list — a reminder that inference is not enforcement. - **Control flow gets real attention** (Middle): while loops, nested loops, labels, and break conditions are worked through with printed output, because misreading loops is a common beginner failure. - **The book is explicitly not for intermediate developers** (Opening): it states its audience plainly, which is useful for calibrating whether you should read it or skip to something denser. 【Reading Tips】 - Deep-read the setup chapter even if it feels boring; a broken emulator or PATH will block every later exercise. - Skim the Dart syntax sections if you already know another language, but slow down on the widget-tree and class/object chapters — that is where Flutter's model differs from plain scripting. - Type out the small Dart files (function-passing, loops, collections) rather than only reading them; the book's value is in the repetition. - Note that the author warns some Flutter examples are outdated (e.g., older button widgets) and points readers to his site for current APIs — verify widget names against current Flutter docs as you go. - Treat the Person/Robot and Car examples as design practice, not just syntax: ask how you would restructure them before moving on. 【Coverage Limits】 This guide is based on stratified excerpts covering roughly the first half of the book (setup through Dart control flow); later chapters on building complete applications are not represented, so claims about the book's advanced material are deliberately withheld.
Page 6
eters in a constructor, we will learn that concept in Dart. If you have no knowledge of programming language, or you have not written a single line of code,...
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Excerpt 2
multiple hierarchies. This concept is a little bit advanced for absolute beginners. So we will cover ‘Mixin-based’ inheritance at the end of this book. To be...
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Excerpt 3
. Like ASCII, UTF-8 also encodes all characters into 8 bits. It is the opposite for UTF-16; where ASCII is not predominant, UTF-16 has an advantage. UTF-16 r...
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Excerpt 4
lementations of this concept. We have already seen examples. You can also call an instance of a Dart class as if it were a function. However, to understand t...
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Excerpt 5
8 // it is an insider function 9 String insiderFunction(){ 10 // I can access the outisde variable, no problem 11 print("This is from the insider function.")...
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Excerpt 6
ers = (int x, int y){ 5 var sum = x + y; 6 return sum; 7 }; 8 Function divideByFour = (int num) => num ~/ 4; 9 } 10 main(List<String> arguments){ 11 var lamb...
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Excerpt 7
another good feature in Dart, we can also use – interfaces. Let us see the code first then we will discuss it in detail. 1 //code 6.8 2 // interface in dart...
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Excerpt 8
nt result = fixedNumber * givenNumber; 6 print(result); 7 } 8 void pow(int x, int y){ 9 int addition = x + y; 10 print(addition); 11 } 12 } Now take a look a...
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Programming LanguageMobileSoftware
Publisher: leanpub
Publish Year: 2021
Language: English
Pages: 280
File Format: PDF
File Size: 16.9 MB
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