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Author: Kaiyang Zhou, Ziwei Liu, Peng Gao

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The rapid progress in the field of large multimodal foundation models, especially vision-language models, has dramatically transformed the landscape of machine learning, computer vision, and natural language processing. These powerful models, trained on vast amounts of multimodal data mixed with images and text, have demonstrated remarkable capabilities in tasks ranging from image classification and object detection to visual content generation and question answering. This book provides a comprehensive and up-to-date exploration of large vision-language models, covering the key aspects of their pre-training, prompting techniques, and diverse real-world computer vision applications. It is an essential resource for researchers, practitioners, and students in the fields of computer vision, natural language processing, and artificial intelligence. Large Vision-Language Models begins by exploring the fundamentals of large vision-language models, covering architectural designs, training techniques, and dataset construction methods. It then examines prompting strategies and other adaptation methods, demonstrating how these models can be effectively fine-tuned to address a wide range of downstream tasks. The final section focuses on the application of vision-language models across various domains, including open-vocabulary object detection, 3D point cloud processing, and text-driven visual content generation and manipulation. Beyond the technical foundations, the book explores the wide-ranging applications of vision-language models (VLMs), from enhancing image recognition systems to enabling sophisticated visual content generation and facilitating more natural human-machine interactions. It also addresses key challenges in the field, such as feature alignment, scalability, data requirements, and evaluation metrics. By providing a comprehensive roadmap for both newcomers and experts, this book serves as a valuable resource for understanding the current landscape of VLMs.

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# Large Vision-Language Models: Pre-training, Prompting, and Applications ## 【One-Line Pitch】 A comprehensive, research-level survey of vision-language models (VLMs), covering everything from pre-training architectures and scaling strategies to prompting techniques and real-world applications like 3D understanding and text-driven generation. Essential reading for AI researchers, graduate students, and practitioners in computer vision or NLP who want a structured roadmap of the current VLM landscape. ## 【Book Arc】 - **Opening (~0%–9%)**: The book opens with a preface and introduction establishing the vision-language modeling paradigm, its core challenges (feature alignment, scalability, data requirements), and a roadmap for the rest of the volume. This section frames VLMs as a bridge between computer vision and NLP, setting up the conceptual foundation. - **Early (~16%–28%)**: Part I focuses on **pre-training strategies**, with chapters on scaling vision foundation models (InternVL), multimodal LLMs for video understanding, and generative multimodal models as in-context learners. This is the "how to build" section, covering architecture design and large-scale training. - **Early-to-Middle (~25%–34%)**: The book transitions to **adaptation and efficiency**, with chapters on test-time prompt tuning (TPT), efficient feature adapters, neural prompt search, and confidence calibration for contrastive VLMs. This section addresses the practical question of how to adapt large pre-trained models to downstream tasks without full fine-tuning. - **Middle (~34%–47%)**: Applications begin to dominate, starting with adapting CLIP for 3D point cloud understanding (PointCLIP and PointCLIP V2), followed by multimodal face generation and manipulation using collaborative diffusion models. The book moves from understanding tasks to generative ones. - **Middle-to-Late (~38%–81%)**: The final stretch covers **text-driven generation**, including boosting diffusion U-Nets for text-to-image and text-to-video, and text-driven scene generation with panoramic representations. The book closes with downstream applications and an index, wrapping up the journey from foundations to cutting-edge generative applications. ## 【Key Takeaways】 - **VLMs are a paradigm shift bridging vision and language** (Opening): The core premise is that models trained on vast image-text data can perform tasks from classification to generation, fundamentally changing how we approach machine cognition. This framing justifies the entire book's scope. - **Pre-training at scale is the foundation of VLM capability** (Early): Chapters on InternVL and video-understanding models show that scaling vision encoders and aligning them with language models is the primary driver of generic visual-linguistic performance. Expect detailed architecture and training discussions. - **Prompt tuning is a lightweight alternative to full fine-tuning** (Early): Test-time prompt tuning (TPT) and neural prompt search demonstrate that you can adapt frozen VLMs to new tasks by optimizing only the prompt tokens, saving significant compute while retaining performance. - **Feature adapters offer another efficiency lever** (Early): Learning efficient feature adapters (e.g., for CLIP) provides a middle ground between prompt tuning and full fine-tuning, letting practitioners insert small trainable modules to specialize representations. - **Confidence calibration is a critical but often overlooked issue** (Early): Contrastive VLMs like CLIP are poorly calibrated out of the box; the book covers open-vocabulary calibration methods to make model confidence scores trustworthy for downstream decision-making. - **3D understanding requires creative adaptation of 2D VLMs** (Middle): PointCLIP and PointCLIP V2 show how to adapt CLIP for point cloud data, enabling open-world 3D understanding without training from scratch—a key trick for extending VLMs beyond images. - **Diffusion models are the backbone of modern text-driven generation** (Middle): Chapters on collaborative diffusion for face manipulation and U-Net boosting for text-to-image/video show how to combine multimodal conditioning with generative diffusion architectures for high-quality outputs. - **Text-driven scene generation is an emerging application frontier** (Late): The book covers panoramic scene representation and generation from text, pointing toward future applications in virtual reality, gaming, and simulation. ## 【Reading Tips】 - **Skim the opening chapters (0–9%)** if you already know what VLMs are; the preface and introduction are mostly framing. Jump straight to Part I for technical depth. - **Deep-read the pre-training chapters (16–28%)** if you're a researcher or engineer building VLMs; they contain the most architecture and training detail, including InternVL and video models. - **Focus on the adaptation chapters (25–34%)** if you're a practitioner who wants to use existing VLMs efficiently; prompt tuning and adapters are the most directly actionable content. - **Treat the application chapters (34–81%) as case studies** rather than tutorials; they show how specific methods (PointCLIP, diffusion models) are applied, so read them selectively based on your domain interest (3D, generation, etc.). - **Watch for the "challenges" thread** (alignment, scalability, data, evaluation) running through the book; it's the connective tissue that ties otherwise disparate chapters together. ## 【Coverage Limits】 This guide is based on the book's table of contents, preface, and chapter structure; detailed experimental results, specific numbers, and full methodological derivations are not covered here. The excerpts do not include the actual body text of most chapters, so technical specifics (e.g., exact architectures, loss functions, benchmark scores) are not summarized. ##
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ent, scalability, data requirements, and evaluation metrics. By providing a comprehensive roadmap for both newcomers and experts, this book serves as a valua...
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.3 Proposed Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 2.4 Experiments . . . . . . ....
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 9.6 Discussion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....
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uter Science, Nanjing University, Nanjing, China Kelvin C.K. Chan S-Lab, Nanyang Technological University, Singapore, Singapore Zhaoxi Chen Nanyang Technolog...
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anyang Technological University, Singapore, Singapore xv
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g Technological University, Singapore, Singapore xv
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s often involves interactions between vision and lan- guage. For example, when children learn the concept of apple, they usually receive a combination of vis...
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Transformers [49] introduced another pivotal transformation. Seq2seq models, which are based on encoder–decoder architectures, enabled sig- nificant progress...
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Publisher: Springer
Publish Year: 2026
Language: English
Pages: 432
File Format: PDF
File Size: 13.9 MB
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