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Author: Jon Skeet 姚琪琳

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本书是世界顶级技术专家“十年磨一剑”的经典之作,在C#和.NET领域享有盛誉。与其他泛泛介绍C#的书籍不同,本书深度探究C#的特性,并结合技术发展,引领读者深入C#的时空。作者从语言设计的动机出发,介绍支持这些特性的核心概念。作者将新的语言特性放在C#语言发展的背景之上,用极富实际意义的示例,向读者展示编写代码和设计解决方案的最佳方式。同时作者将多年的C#开发经验与读者分享,读者可咀其精华、免走弯路,使程序设计水平更上一层楼。 本书在第2版的基础上全面调整了C#语言的细节,改写了随着技术的发展已经不再适用的内容,并全面介绍了C# 5新增的大特性——异步,以及两个小特性,延续了读者期望的高标准。

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# 深入理解C# (3rd Edition) ## 【One-Line Pitch】 A deep, version-by-version tour of C# language evolution from C# 1 through C# 5, explaining not just *what* each feature does but *why* the language designers built it that way. Ideal for experienced C# developers who want to move beyond surface-level usage and understand the design motivations, compiler behavior, and best practices behind modern C#. ## 【Book Arc】 - **Opening (~0%–10%)**: The book opens with a preface using the piano metaphor—distinguishing developers who merely use a language from those who understand its inner workings. Chapter 1 provides a rapid-fire tour of C#'s evolution, introduces the .NET platform's three layers (language, runtime, framework libraries), and establishes the book's core philosophy: understanding *why* features exist matters as much as knowing *how* to use them. - **Early (~10%–29%)**: Chapters 2–3 build the foundation by examining C# 1's core constructs (delegates, type system, collections) and then diving deep into C# 2's generics. This section covers generic constraints, static members of closed generic types, reflection with generics, and honest comparisons with C++ templates—including where C# generics fall short. - **Early–Middle (~29%–42%)**: Chapters 4–6 explore nullable types (including the full bool? truth tables), the evolution of delegates from C# 1 through anonymous methods to Lambda expressions, captured variable lifetime rules, and iterator blocks. The iterator chapter reveals how the compiler builds state machines—a concept that later underpins async support. - **Middle (~42%–48%)**: Chapters 7–8 cover the "small but numerous" C# 2 improvements: static classes, independent property accessor accessibility, fixed-size buffers in unsafe code, and the often-misunderstood `var` keyword. The book stresses that `var` is still static typing—the compiler infers the type; it's not dynamic or weak typing. - **Middle–Late (~48%–100%)**: Chapters 9 onward tackle C# 3's Lambda expressions and expression trees (code as data), then LINQ query expressions, C# 4's dynamic typing, COM interop improvements, named/optional arguments, and generic variance. The book concludes with C# 5's async feature and a look toward the future. ## 【Key Takeaways】 - **Language, runtime, and framework are three distinct layers** (Early): Understanding which features belong to which layer clarifies why certain behaviors exist. C# the language is defined by its spec; the runtime provides the execution engine; the framework supplies libraries. Most confusion about C# behavior stems from blurring these boundaries. - **Delegates are the gateway to understanding C#'s functional evolution** (Early): From C# 1's method-group conversions through C# 2's anonymous methods to C# 3's Lambda expressions, each step reduced ceremony. The key insight: delegate instances can capture variables and extend their lifetime—a captured variable lives as long as any delegate references it, which has memory-leak implications. - **Generics deliver type safety without performance penalties** (Early): Each closed generic type gets its own static fields—`List<int>` and `List<string>` are genuinely different types. Constraints (where T : new(), conversion constraints, type parameter constraints) enable compile-time safety, but C# generics can't match C++ templates' flexibility with non-type parameters or template specialization. - **Nullable types follow a "possible value" logic** (Early): The bool? truth tables aren't arbitrary—if a result depends on a null input, it's null; if it doesn't, it's the definite value. Understanding this principle makes nullable logic predictable. The conditional operator requires both operands to share a type, so `new int?()` or `default(int?)` may be needed instead of `null`. - **Iterators are compiler-generated state machines** (Middle): C# 2's iterator blocks (yield return) automate what was tedious, error-prone manual implementation in C# 1. This same state-machine concept underlies async support in C# 5—the compiler transforms your code, handling state and pausing until interesting events occur. - **`var` is static typing, not dynamic typing** (Middle): The compiler infers the variable's type from the initializer; the variable remains strongly typed. Assigning an incompatible value still fails at compile time. This misconception causes unnecessary fear of a purely ergonomic feature. - **Expression trees turn code into data** (Late): Lambda expressions can be compiled to delegates (executable code) or expression trees (inspectable data structures). This enables scenarios like LINQ to SQL translating C# expressions into SQL—the foundation for querying external systems. - **C# 4's dynamic typing is selective, not wholesale** (Late): Only code involving dynamic values executes dynamically; everything else remains statically bound. This preserves performance and type safety where you need it while enabling COM interop and dynamic scenarios. ## 【Reading Tips】 - **Skim Chapter 1** if you're already familiar with C# basics—it's a rapid overview. Return to it later if you need a refresher on .NET's three-layer architecture. - **Deep-read Chapters 2–3** (delegates and generics)—they're foundational. The delegate chapter's discussion of captured variable lifetimes is essential for avoiding memory leaks in event handlers. - **Pay special attention to the nullable truth tables in Chapter 4**—the "depends on null" principle generalizes beyond bool? to understanding all nullable type behavior. - **Chapter 9's type inference and overload resolution section** is dense but valuable—the book itself suggests skipping to the summary if needed, but bookmark it for when you encounter mysterious compilation errors. - **The iterator chapter's state-machine explanation** directly prepares you for Chapter 15's async coverage—don't skip it even if you rarely write custom iterators. ## 【Coverage Limits】 The excerpts cover roughly the first half of the book (through Chapter 9's opening). Detailed content on LINQ query expressions, C# 4's dynamic/COM features, and C# 5's async implementation is referenced but not fully excerpted here. ##
Excerpt 1
性。在 某种程度上,这些特性彼此互不相干,但COM互操作以及用于处理COM对象的其他功能,都受 益于命名实参和可选参数。 第14章介绍了C# 4中最重要的特性:动态类型。用执行时的动态成员绑定代替编译时的静态 4 绑定,对C#来说是一个巨大的尝试。但它在应用时是有选择性的:只有那些与动态值相关的代码 才会动态地执...
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Excerpt 2
a表达式指出委托实例(在func中)应该求两个整数的乘积,并调用ToString()。 该语法比匿名方法的语法简单得多。除此之外,编译器能帮助执行更多的类型推断工作。Lambda 表达式无疑是LINQ的关键,你现在就应该准备好把它们变成自己的语言工具包的一个核心部分。 然而,它们并非只能用于LINQ,在C# 2中...
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演示了这种情况。 2 代码清单5-4 演示C# 1和C# 2之间的一处重大改变 3 4 5 6 7 记住,Snippy①将在一个名为Snippet的类中生成所有这些代码,嵌套的类从这个类派生。 8 在C# 1中,代码清单5-4会打印Snippet.CandidateAction,因为获取object参数的那个方法...
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Excerpt 4
了use变量的一处使用。这同样是和普通局部变量一样 的行为。 有两个原因促使我们在这里使用Visual Studio。第一个是它很好地证明了现在使用的仍然是 静态类型——编译器清楚地知道变量的类型。第二个是可以很容易地知道真实类型是什么,即使 图灵社区会员 钱青_QQ(654393155@qq.com) 专享 尊...
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Excerpt 5
Enumerable<string>。在这个例子中,编译器使用 GroupBy的一个重载版本,它用另一个参数来表示投影。代码清单11-18中的查询表达式被转译为 如下的表达式: 分组子句虽然相对简单,却相当有用。即使在我们的缺陷跟踪系统中,你也能很容易就想到, 除了在这些例子中使用的分配者外,还可以使用项目、创建...
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string>来使 用。换句话说,既然可以将任意对象的引用传递给转换器,那么自然可以传递一个Button引用。 12 同样,TOutput类型参数只用于输出(返回类型),因此可以协变地使用它:如果转换器总是返 回一个字符串引用,那么在你能够保证返回一个对象引用的地方,可以放心地使用该转换器。 13 最后一行 仅仅...
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起的。查看生成代码后,可 等待模式必然会变得更加容易理解,并且还会看到框架提供的一些用于帮助编译器的类型。一些 16 图灵社区会员 钱青_QQ(654393155@qq.com) 专享 尊重版权 440 第 15 章 使用 async/await 进行异步编程 Tuple<string, int>,并将其存储在s...
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2007年11月 3.5 2008 3.0 2.0 SP1 2010年4月 4 2010 4.0 4.0(无3.0版本) 13 2012年8月 4.5 2012 5.0 4.0或 ① 4.5 14 .NET 3.5发布时,.NET 2.0 SP1和.NET 3.0 SP1也同时发布,它们包含CLR和BCL的2.0...
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Programming LanguageC++C#
ISBN: 7115346429
Publish Year: 2014
Language: English
Pages: 515
File Format: PDF
File Size: 14.9 MB
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